Merge "Build retry loop for screen sessions"

This commit is contained in:
Jenkins 2014-06-25 19:37:51 +00:00 committed by Gerrit Code Review
commit 002ab9374c

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@ -1058,31 +1058,24 @@ function run_process {
echo $! echo $!
} }
# Helper to launch a service in a named screen function _start_in_screen {
# screen_it service "command-line" local service=$1
function screen_it { local cmd=$2
SCREEN_NAME=${SCREEN_NAME:-stack} local screen_name=${SCREEN_NAME:-stack}
SERVICE_DIR=${SERVICE_DIR:-${DEST}/status} local status_dir=${SERVICE_DIR:-${DEST}/status}
USE_SCREEN=$(trueorfalse True $USE_SCREEN) local service_dir="$status_dir/$screen_name"
local pid="$service_dir/$service.pid"
if is_service_enabled $1; then local failure="$service_dir/$service.failure"
# Append the service to the screen rc file
screen_rc "$1" "$2"
if [[ "$USE_SCREEN" = "True" ]]; then
screen -S $SCREEN_NAME -X screen -t $1
if [[ -n ${SCREEN_LOGDIR} ]]; then if [[ -n ${SCREEN_LOGDIR} ]]; then
screen -S $SCREEN_NAME -p $1 -X logfile ${SCREEN_LOGDIR}/screen-${1}.${CURRENT_LOG_TIME}.log local logfile=${SCREEN_LOGDIR}/screen-${service}.${CURRENT_LOG_TIME}.log
screen -S $SCREEN_NAME -p $1 -X log on local shortlog=${SCREEN_LOGDIR}/screen-${service}.log
ln -sf ${SCREEN_LOGDIR}/screen-${1}.${CURRENT_LOG_TIME}.log ${SCREEN_LOGDIR}/screen-${1}.log # this whole dance is done because of slow nodes
screen -S $screen_name -p $service -X logfile ${logfile}
screen -S $screen_name -p $service -X log on
ln -sf ${logfile} ${shortlog}
fi fi
# sleep to allow bash to be ready to be send the command - we are
# creating a new window in screen and then sends characters, so if
# bash isn't running by the time we send the command, nothing happens
sleep 3
NL=`echo -ne '\015'` NL=`echo -ne '\015'`
# This fun command does the following: # This fun command does the following:
# - the passed server command is backgrounded # - the passed server command is backgrounded
@ -1092,10 +1085,73 @@ function screen_it {
# and a message is written to stdout and the service failure file # and a message is written to stdout and the service failure file
# The pid saved can be used in screen_stop() as a process group # The pid saved can be used in screen_stop() as a process group
# id to kill off all child processes # id to kill off all child processes
screen -S $SCREEN_NAME -p $1 -X stuff "$2 & echo \$! >$SERVICE_DIR/$SCREEN_NAME/$1.pid; fg || echo \"$1 failed to start\" | tee \"$SERVICE_DIR/$SCREEN_NAME/$1.failure\"$NL" echo "Running: $cmd & echo \$! >$pid; fg || echo \"$service failed to start\" | tee \"$failure\"$NL"
screen -S $screen_name -p $service -X stuff "$cmd & echo \$! >$pid; fg || echo \"$service failed to start\" | tee \"$failure\"$NL"
}
function _is_running_in_screen {
local service=$1
local screen_name=${SCREEN_NAME:-stack}
local status_dir=${SERVICE_DIR:-${DEST}/status}
local service_dir="$status_dir/$screen_name"
local pid="$service_dir/$service.pid"
local failure="$service_dir/$service.failure"
if [[ ! -e "$pid" && ! -e "$failure" ]]; then
# if we don't have a pid or a failure for why, the command may not
# have stuffed in there
echo "Warning: neither $pid nor $failure exist, $service didn't seem to start"
return 1
fi
if [[ -n ${SCREEN_LOGDIR} ]]; then
# if we should be logging, but we don't have a log file, something is wrong
local logfile=${SCREEN_LOGDIR}/screen-${service}.${CURRENT_LOG_TIME}.log
if [[ ! -e "$logfile" ]]; then
echo "Warning: expected logfile $logfile not found, something wrong with starting $service"
return 1
fi
fi
return 0
}
# Helper to launch a service in a named screen
# screen_it service "command-line"
function screen_it {
local service=$1
local cmd=$2
local screen_name=${SCREEN_NAME:-stack}
local status_dir=${SERVICE_DIR:-${DEST}/status}
local service_dir="$status_dir/$screen_name"
local use_screen=$(trueorfalse True $USE_SCREEN)
local pid="$service_dir/$service.pid"
if is_service_enabled $1; then
# Append the service to the screen rc file
screen_rc "$service" "$cmd"
if [[ "$use_screen" = "True" ]]; then
screen -S $screen_name -X screen -t $service
# this retry loop brought to you by slow compute nodes, screen raciness,
# and frustration in upgrading.
local screen_tries=0
while [ "$screen_tries" -lt 10 ]; do
_start_in_screen "$service" "$cmd"
if _is_running_in_screen $service; then
screen_tries=10
else
screen_tries=$[screen_tries + 1]
echo "Failed to start service after $screen_tries attempt(s), retrying"
if [[ "$screen_tries" -eq 10 ]]; then
echo "Too many retries, giving up"
exit 1
fi
sleep 1
fi
done
else else
# Spawn directly without screen # Spawn directly without screen
run_process "$1" "$2" >$SERVICE_DIR/$SCREEN_NAME/$1.pid run_process "$service" "$cmd" >$pid
fi fi
fi fi
} }